Knowledge Base

Hey there, how can we help?

Find the answers to your questions.


If you cannot find answer then contact us.

Undet Texturing toolbar

< Back
[Texture from full-resolution points] – Applies texture using full resolution point cloud points to the selected plane. The command is inactive if no plane is selected.
[Texture from visible points] -Applies texture using visible point cloud points to the selected plane. The command is inactive if no plane is selected.
Resolution mmTexture pixels: 1, 2, 3, 5, 10, 20, 30, 40, 50, 100.
Calculate DistancesYes – Selects furthest point cloud points to the plane of the clipping box.
No – Selects closest point cloud points to the plane of the clipping box.
TransparentYes – makes transparent backround of selected plane.
No – makes white backround of selected plane.

Example of full resolution texturing:

If “Full Points” slider is active then always textures all point cloud points on the selected object.

Example of visible points texturing:

Textures only visible point cloud points on the selected object, depends points visibility status on the density settings.

Watch a video below that shows more about Undet Texturing

Was this article helpful?
How can we improve this content?

Leave a Reply